![]() "normal" conversation balloon, and shows as a BLUE DOT on M-MAP) Inside a CAVE, if you talk to the mother first (she shows a What(MOTHER): Although the quest is actually given by JONAS REWARD(from WORRIED MOTHER): 100 EXP, 0 GOLD, 0 RUNES REWARD(from JONAS): He says "Thank you, sir!" My Levels at Start and End of Quest: 21,21. Start Location(MOTHER): On a small isle just S of BELLEVUE ARENA Start Location(JONAS): In a small CAVE S of BELLEVUE ARENA "MISSING SON" given by JONAS, a small boy, BELLEVUE She never says anything.Įscort: You must bring Gingala back alive.ĬOMMENTS: Very quick & easy, decent reward.Ġ12. Go to blueīook Icon a short ways to NE it's below & short of the cliffĪnd on the near side of the river. What: Find her absent-minded sister GINGALA. "THE ABSENT-MINDED SISTER" given by TYRADE FINGEL, BELLEVUE Return to IGOR for reward.ĬOMMENTS: Longer than the other quests so far in respect to theĠ11. Graveyard chest has 138 gold.īattle Bear drops 169+160+184 gold. Graveyard has several coffins to open, one Next is a graveyard, and the battle bear willĪttack you there. Mansion (check chest inside & well outside). From ARENA, go back across fordĪnd bridge to S end of Romata's bridge. My Levels at Start and End of Quest: 6,6. Start Location: On road just E of ARENA in Bellevue. "WAR BEAR" given by IGOR BALTSCHIK, BELLEVUE NOTE xx: Alternative path to CAVE > go E from S end of Romata'sīridge, past deserted MANSION, following path as it curves up to This one because the cave is a major source of loot for you.Īlso, this is one of the few IMPLIED QUESTS with a REWARD (Theįreed SERAPHIM drops one of your COMBAT ART RUNES). (Is she in a "mind-Ĭontrol prison" too ?) L-Click on her and she thanks andīlesses you, drops one of your COMBAT ART RUNES, and teleportsĪLL enemies are LEV=4 (BELLEVUE ZONE) unless otherwise noted.ġ LEV=6 Magician Boss (evidently of SAKKARA sect)Įscort: None she teleports herself away.ĬOMMENTS: Aside from freeing the SERAPHIM, you REALLY want to do Not restrained other than being inside a circle of candles,Ĭlose to a possible "sacrifical altar". OF HEDGENTON, 1 DESERTING SOLDIER, 2 assorted others, and theīoss SLAVE DEALER. In the cave kill 2 MERCENARIES OF URKUK, 4 FREELANCING SOLDIERS On the way to the cave kill 10-12 Thieves and Brigands. Junction then go E as far as you can, to a gallows with aĬhest. Known only as a "SERAPHIM", and held captive underground.įrom S end of Romata's bridge, go N along water to a river What: The 3 conversations imply that you should free someone Reward(from freed SERAPHIM): 0 GOLD, 0 EXP, 0 ITEMS My Levels At Start and End of Quest: 6,6. Give the quest but, altho present in Original SACRED, she is > SACRED UNDERWORLD * ANCARIAN CAMPAIGN * WALKTHROUGH > END OF PART 1: INTRODUCTORY BITS > PART 2: INDEX OF QUEST NUMBERS BY AREA > END OF PART 2: INDEX OF QUEST NUMBERS BY AREA > PART 3: QUESTS IN NUMERICAL ORDER (MAIN BODY OF DOCUMENT) S - A - C - R - E - D U - N - D - E - R - W - O - R - L - D Apart from the annoying enemies at the beginning, this is a rough gauntlet of spike traps on the ground that you can barely see, thanks to how dark it is, and a ton of spinning dart traps. Now head back and take the other pair of stairs. ![]() This leads to the top of Hallowed Hill, letting you kick a shortcut ladder down and pick up the Hallowed Bounty Throwing Daggers. ![]() When you get to the choice between stairs, take the lower set. Once you're able to reach the other side, head to the east and climb down - you’ll come to the door you couldn’t open earlier, which now serves as a shortcut. If this happens, try to latch onto a grapple point before you hit the ground, or you’ll have to start all over again. The next platform challenge has a nasty trap right at the end, a spinning blade that may knock you out of the air. The door behind it cannot be opened yet, anyway just head upwards. The Knight will do tremendous damage if you get hit, so do all you can to avoid it. After this section, you’ll encounter a Rust Knight being empowered by an Aberrant Heart.
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